Stratos Posted April 21, 2013 Share Posted April 21, 2013 If you can say ONE and ONLY ONE feature that can be added and that will make you happy, which one will you choose? Remember only one.My one will be 3d crew members, at least on the vehicles like the M113 or the Hummer. Those MG alone without the gunner is still killing me.Your turn, and remember only one feature!! 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted April 21, 2013 Share Posted April 21, 2013 Cows and donkeys on the fields ;-) 0 Quote Link to comment Share on other sites More sharing options...
Eisenschwein Posted April 21, 2013 Share Posted April 21, 2013 Leopard 1 with a Cast Turret ! 0 Quote Link to comment Share on other sites More sharing options...
Zipuli Posted April 21, 2013 Share Posted April 21, 2013 On map artillery. That would bring the need to move the artillery units (to get in range, to avoid counterbattery fire) and also restrictions on available ammunition per type. Hedge would have more to do in COOP missions 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted April 21, 2013 Share Posted April 21, 2013 If you can say ONE and ONLY ONE feature that can be added and that will make you happy, which one will you choose? Remember only one.My one will be 3d crew members, at least on the vehicles like the M113 or the Hummer. Those MG alone without the gunner is still killing me.Your turn, and remember only one feature!!That's a hard one.But i would have to say AI vehicle behavior near water IE stop driving it to it.When they are near it. its got to the point when i am designing a mission i will try to find a Map with out Rivers. there are thing you can do to reduce this rather annoying issue.But hopefully it will be addressed . 0 Quote Link to comment Share on other sites More sharing options...
daskal Posted April 21, 2013 Share Posted April 21, 2013 Copy/paste move multiple objects in the map editor. 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted April 21, 2013 Share Posted April 21, 2013 Leopard 1 with a Cast Turret ! I would like to introduce Eisenschweins cast turret leo to the A T-64B with a AT8 songster.LoL 0 Quote Link to comment Share on other sites More sharing options...
dejawolf Posted April 21, 2013 Share Posted April 21, 2013 I would like to introduce Eisenschweins cast turret leo to theA T-64B with a AT8 songster.LoLthat's a T-64A. it's missing the missile guidance radar which should be in front of the TC cupola 0 Quote Link to comment Share on other sites More sharing options...
Jartsev Posted April 21, 2013 Share Posted April 21, 2013 that's a T-64A. it's missing the missile guidance radar which should be in front of the TC cupola Small correction. No, thats a T-64B-1. T-64B w/o guided weapon related equipment. On T-64A you will find right oculler housing(blanked-off on vehicles with TPD-K1). 0 Quote Link to comment Share on other sites More sharing options...
profevil Posted April 21, 2013 Share Posted April 21, 2013 I agree, we should get on screen artillery. I would love the possibility for counter battery fire, and who knows maybe it could be used as a training tool for spotters? Also Mortars! 0 Quote Link to comment Share on other sites More sharing options...
Parachuteprone Posted April 21, 2013 Share Posted April 21, 2013 Ability to add units on the fly during scenario editor testing. 0 Quote Link to comment Share on other sites More sharing options...
profevil Posted April 21, 2013 Share Posted April 21, 2013 Taling about fly, reminds me of..I would love parachutists or atleast transport airplanes, a c-130 would do so you can do air assault scenarios. As it is now you can do heli insertion but not the fullblown drop of a battalion with vehicles.Well you can do it just as they land but it would be nice with a plane flying over that you couls shoot at. 0 Quote Link to comment Share on other sites More sharing options...
Wardog Posted April 21, 2013 Share Posted April 21, 2013 Anything new is progress, plus of course an interior for the chally, goes without saying really....... 0 Quote Link to comment Share on other sites More sharing options...
pkcav39 Posted April 21, 2013 Share Posted April 21, 2013 Additional Optional moving targets for training (eg Salisbury Plain)Jeremy Clarkson driving either a Range Rover Sport or a Mitsubishi Evo :biggrin: 0 Quote Link to comment Share on other sites More sharing options...
STPMRRFE Posted April 21, 2013 Share Posted April 21, 2013 Simplified crewable bmp's and bmd's. Also Its about time for a T-80. 0 Quote Link to comment Share on other sites More sharing options...
dpabrams Posted April 21, 2013 Share Posted April 21, 2013 Older Bradley's of the A0 and A1 variety. 0 Quote Link to comment Share on other sites More sharing options...
Tjay Posted April 21, 2013 Share Posted April 21, 2013 Something very simple: More realistic infantry. E.g. soldiers that will CRAWL FORWARD to engage targets rather than having to stand up (and get killed) and will fire their ATGMs from the prone position. 0 Quote Link to comment Share on other sites More sharing options...
Grimlokk Posted April 21, 2013 Share Posted April 21, 2013 Something very simple: More realistic infantry. E.g. soldiers that will CRAWL FORWARD to engage targets rather than having to stand up (and get killed) and will fire their ATGMs from the prone position.+1! 0 Quote Link to comment Share on other sites More sharing options...
murcielago Posted April 21, 2013 Share Posted April 21, 2013 Something very simple: More realistic infantry. E.g. soldiers that will CRAWL FORWARD to engage targets rather than having to stand up (and get killed) and will fire their ATGMs from the prone position.+10 0 Quote Link to comment Share on other sites More sharing options...
Falli Posted April 21, 2013 Share Posted April 21, 2013 Is the termination of bugs a new feature? :confused: 0 Quote Link to comment Share on other sites More sharing options...
Scrapper_511 Posted April 21, 2013 Share Posted April 21, 2013 Consistency in graphics quality would be nice. The visual quality of nearly everything in the SBProPE world have reached a point where other areas feel neglected and look out of place. For example, the generic driver's position and pyro-technic special effects are comparatively primitive. Other visual improvements would include shadows and environmental effects (craters, tire/track trails).SB1 had excellent consistency in graphics quality that I miss every now and again. 0 Quote Link to comment Share on other sites More sharing options...
jazjar Posted April 21, 2013 Share Posted April 21, 2013 I think that a graphics upgrade would be the best feature to have. It would add a lot to the game... 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted April 21, 2013 Share Posted April 21, 2013 Consistency in graphics quality would be nice. The visual quality of nearly everything in the SBProPE world have reached a point where other areas feel neglected and look out of place. For example, the generic driver's position and pyro-technic special effects are comparatively primitive. Other visual improvements would include shadows and environmental effects (craters, tire/track trails).SB1 had excellent consistency in graphics quality that I miss every now and again.The vehicle trail a problem: If you want to implement them in a way that they have a tactical impact, you have to make them persistant.If you defend with a company...and have a enemy BN attacking, there would be an awful lot of trails to track and render. You'll need an Ãœber-PC to run it ;-) 0 Quote Link to comment Share on other sites More sharing options...
Scrapper_511 Posted April 21, 2013 Share Posted April 21, 2013 The vehicle trail a problem: If you want to implement them in a way that they have a tactical impact, you have to make them persistant.If you defend with a company...and have a enemy BN attacking, there would be an awful lot of trails to track and render. You'll need an Ãœber-PC to run it ;-)That's true. Moon-scaping presents the same problem probably. One can only hope that visual effects of non-tactical effect, is not too superfluous for future versions of SBProPE. 0 Quote Link to comment Share on other sites More sharing options...
DarkLabor Posted April 21, 2013 Share Posted April 21, 2013 Since civies are on the way and we already spoke about animals.I would really love to see the ability to set special options to civies and animals.For example :For animals, having several options like "is dead" and "carry ied" would give more complexity to urban places.For civies, some options like "suicide bomber", "attack convoy", "protestor", etc.That would allow to use the same artworks for different entities having the same behaviour till the last moment. 0 Quote Link to comment Share on other sites More sharing options...
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