Captain_Colossus Posted June 3, 2022 Share Posted June 3, 2022 8 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted June 4, 2022 Share Posted June 4, 2022 4 hours ago, Captain_Colossus said: Looks great. I like how you used the rocks to look like rubble 1 Quote Link to comment Share on other sites More sharing options...
Captain_Colossus Posted June 4, 2022 Share Posted June 4, 2022 👍 tanks 0 Quote Link to comment Share on other sites More sharing options...
RogueSnake79 Posted June 5, 2022 Share Posted June 5, 2022 Looks like an amazing map Colossus, congrats! 2 Quote Link to comment Share on other sites More sharing options...
DarkAngel Posted July 8, 2022 Share Posted July 8, 2022 3 Quote Link to comment Share on other sites More sharing options...
TankHunter Posted July 9, 2022 Share Posted July 9, 2022 Was that before the 60mm mortars landed on it? 0 Quote Link to comment Share on other sites More sharing options...
DarkAngel Posted July 9, 2022 Share Posted July 9, 2022 Just now, TankHunter said: Was that before the 60mm mortars landed on it? Nah different vehicle 0 Quote Link to comment Share on other sites More sharing options...
iamfritz Posted July 9, 2022 Share Posted July 9, 2022 On 6/3/2022 at 12:38 PM, Captain_Colossus said: I would please like that map badly and a lot. It looks awesome!!! 0 Quote Link to comment Share on other sites More sharing options...
Captain_Colossus Posted July 9, 2022 Share Posted July 9, 2022 almost ready to go and then the upgrade was announced. i want to wait to see how that might affect things 👍 1 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted July 9, 2022 Members Share Posted July 9, 2022 I don't think that this will have any effect (at least not in the negative). 0 Quote Link to comment Share on other sites More sharing options...
Captain_Colossus Posted July 16, 2022 Share Posted July 16, 2022 i don't think it should affect it negatively, but the destroyed effect of the city is accomplished in the scenario with scripted bombs and so forth, so the map will come with a scenario to produce the results. with the concrete fortifications and the trench positions in the teasers, i want to hold off until i can learn how to use them and ascertain the effect they have on a scenario - since they are among my top wish list items, they simply must find a place in the map as well 0 Quote Link to comment Share on other sites More sharing options...
RooksAndKings Posted July 16, 2022 Share Posted July 16, 2022 0 Quote Link to comment Share on other sites More sharing options...
DK-DDAM Posted July 17, 2022 Share Posted July 17, 2022 Here is a little fun picture from the integration phase... Such a cute little car right there... wish we could keep one like this. Was a perfect recce car.. 8 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted July 17, 2022 Share Posted July 17, 2022 On 6/3/2022 at 3:38 PM, Captain_Colossus said: Did you ever post this to the map server? 0 Quote Link to comment Share on other sites More sharing options...
Captain_Colossus Posted July 22, 2022 Share Posted July 22, 2022 On 7/17/2022 at 9:46 AM, Apocalypse 31 said: Did you ever post this to the map server? waiting for the upgrade to see what if anything can be added or should be modified before uploading 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted July 22, 2022 Share Posted July 22, 2022 15 minutes ago, Captain_Colossus said: waiting for the upgrade to see what if anything can be added or should be modified before uploading Understood. I'm doing the same with another map, but also sort of waiting for a copy/paste feature that I know isn't coming for a very long time. 1 Quote Link to comment Share on other sites More sharing options...
Captain_Colossus Posted July 22, 2022 Share Posted July 22, 2022 17 minutes ago, Apocalypse 31 said: Understood. I'm doing the same with another map, but also sort of waiting for a copy/paste feature that I know isn't coming for a very long time. copy/paste would certainly be a lifesaving tool. at times i have seen a malfunction occur in the map editor where trying to grab or manipulate and reposition a group of map objects inadvertently will start duplicating the map objects- but this appears to be a glitch and not a feature or something which can be reproduced at will (there are other bugs i have seen, for instance, trees or ground clutter placed in the map editor do not correlate with their proper objects in the mission- that is, the user might place tree # 12 or bush # 9, in the map editor, whereas a different tree or bush type is generated in the actual mission- seems to occur more often with particularly large, detailed maps) 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted July 22, 2022 Share Posted July 22, 2022 27 minutes ago, Captain_Colossus said: at times i have seen a malfunction occur in the map editor where trying to grab or manipulate and reposition a group of map objects inadvertently will start duplicating the map objects- but this appears to be a glitch and not a feature I had this happen once but I don't remember how to replicate it. 0 Quote Link to comment Share on other sites More sharing options...
Captain_Colossus Posted July 24, 2022 Share Posted July 24, 2022 a mesoptamia - themed map close to finishing; i began experiencing technical problems when more splined roads and embankments were added; the program chugs, i tend to experience hangups every time the map is saved. i can still work with the map in the mission editor, but i cannot load it into a scenario- the map loading status bar fills up half way and freezes. i might try and reinstall or attempt to reduce the level of detail or something that might salvage the map- or failing that submit it to esim for troubleshooting 5 Quote Link to comment Share on other sites More sharing options...
Kingtiger Posted July 24, 2022 Share Posted July 24, 2022 There is just something beutiful with the AVEPS explosion ring... 2 Quote Link to comment Share on other sites More sharing options...
jimcarrel Posted July 29, 2022 Share Posted July 29, 2022 @Captain_Colossus, that is one beautiful map you're working on. Extremely atmospheric. Can hardly wait! 1 Quote Link to comment Share on other sites More sharing options...
Captain_Colossus Posted July 29, 2022 Share Posted July 29, 2022 tanks- arguably the best part of the map- the urbanized region is not working correctly at the moment. however i think there are still enough interesting areas on the map which could be used until the issue is fixed or identified when esim has the bandwidth. this highway bridge area has just been added as a consolation 1 Quote Link to comment Share on other sites More sharing options...
Captain_Colossus Posted July 30, 2022 Share Posted July 30, 2022 "refinery" 3 Quote Link to comment Share on other sites More sharing options...
Captain_Colossus Posted August 2, 2022 Share Posted August 2, 2022 my initial plans for this industrial plant was a large scale complex, but at this point it is killing framerates and my computer fan is getting noisy. 3 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted August 2, 2022 Members Share Posted August 2, 2022 The V4.x and earlier Steel Beasts Engines will always have a problem with large building numbers on a given map. V5 is going to change that (up to a point), but of course that's not helping anyone, right now. 0 Quote Link to comment Share on other sites More sharing options...
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