kef1989 Posted November 15 Share Posted November 15 I know exactly how you load heat rounds by pressing delete. The commander isn't calling for HEAT and I need to use it on PC's and IFV's. When I change to HEAT by pressing Delete, my rounds always fall short or go over the target. What elese am I missing to do? Thanks! 0 Quote Link to comment Share on other sites More sharing options...
Tankleader Posted November 15 Share Posted November 15 You need to use the rounds your TC announces unless you are playing TC, then your gunner uses the rounds you as TC select. So, if you are playing as gunner you need to select the rounds your AI TC announces. If you are playing a training scenario. Tanks Tankleader 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted November 15 Members Share Posted November 15 I suspect you're in the M1 Abrams Gunner's position. A round falling way short usually means you have HEAT loaded but sabot indexed, so the gun position is not adjusted for the different muzzle velocities and other ballistic properties of your munition. With too little superelevation the round will fall short. Conversely, at long target distances, with HEAT indexed and Sabot loaded you'll shoot far, far over. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted November 15 Share Posted November 15 3 hours ago, kef1989 said: I know exactly how you load heat rounds by pressing delete. The commander isn't calling for HEAT and I need to use it on PC's and IFV's. When I change to HEAT by pressing Delete, my rounds always fall short or go over the target. What elese am I missing to do? Thanks! If the ammunition nature (displayed in the top right of the screen is flashing) you have yet to index it. The Crew Commander can load a different round, but the Gunner (i.e. you pressed F6) needs to index it so the computer knows (in simple terms) what you are shooting. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted November 15 Members Share Posted November 15 IOW, only as a vehicle commander you get to choose the ammunition. As a gunner, you must do as told, even if it's a stupid computer that's telling you. 0 Quote Link to comment Share on other sites More sharing options...
Maj.Hans Posted November 19 Share Posted November 19 On 11/15/2024 at 1:32 PM, Ssnake said: As a gunner, you must do as told, even if it's a stupid computer that's telling you. Unless you're in vehicles where the gunner selects the ammo type like the T-72, M2/M3, Marder 1A3, BMP-2, etc. Then you can ignore the TC. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted November 19 Members Share Posted November 19 Sure. Depends on the vehicle concept. 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted November 19 Share Posted November 19 4 hours ago, Maj.Hans said: Unless you're in vehicles where the gunner selects the ammo type like the T-72, M2/M3, Marder 1A3, BMP-2, etc. Then you can ignore the TC. ...once 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted November 19 Members Share Posted November 19 The computer commander is unnaturally tolerant. 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted Tuesday at 06:16 PM Share Posted Tuesday at 06:16 PM 1 hour ago, Ssnake said: The computer commander is unnaturally tolerant. can't simulate shoes and fists in front of a PC 😜 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted Tuesday at 10:38 PM Members Share Posted Tuesday at 10:38 PM 4 hours ago, Grenny said: can't simulate shoes and fists in front of a PC 😜 Wellll.... https://thebuttkicker.com 0 Quote Link to comment Share on other sites More sharing options...
Mirzayev Posted Wednesday at 11:40 AM Share Posted Wednesday at 11:40 AM 13 hours ago, Ssnake said: Wellll.... https://thebuttkicker.com I've never went from "this looks stupid" to "this would actually be pretty cool" so quickly. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted Wednesday at 12:47 PM Members Share Posted Wednesday at 12:47 PM Even a simple bass speaker mounted under a seat worked wonders to signal, "engine is running" (in one of our customers' simulator projects). So, yeah, I can imagine that it'll work well for a range of sim/racing/flight applications to boost immersion. 0 Quote Link to comment Share on other sites More sharing options...
Grenny Posted Friday at 06:45 AM Share Posted Friday at 06:45 AM (edited) On 11/20/2024 at 1:47 PM, Ssnake said: Even a simple bass speaker mounted under a seat worked wonders to signal, "engine is running" (in one of our customers' simulator projects). So, yeah, I can imagine that it'll work well for a range of sim/racing/flight applications to boost immersion. For Marder needs, you'd have to have something you attach this to: ....and make it impact in the shoulder /head area 😉 Edited Friday at 06:46 AM by Grenny 0 Quote Link to comment Share on other sites More sharing options...
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