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Steel Beasts: Content Wish List


Azure Lion

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not per se a request, but an acknowledgement of present circumstances-

 

with the coincidence of drones, the adaption of various measures: ERA tiles installed on vehicles not normally associated with them, cage armor, barn armor and so on-

 

to stay current with developments you will need some kind of modular option to install optional external solutions in the mission editor (as is done with some optional weapons mount) rather than presumed that they are hardwired to the model (i.e., among other schemes T-72B and m1 and leopard tanks can now carry ERA tiles)

 

no easy task, obviously requiring major re-working of the underlying code, including spotting routines (barn and cage armors for instance may offer increased protection at the expense of losing camouflage for their obvious presence)

 

not that esim is unaware of this, but there is probably no way around it to stay current

 

 

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it looks as though the evolution of things is accelerating from robotics to computers to genome mapping and engineering to AI- even the people all around us are looking quite weird from the perspective of inventing styles in order to stand out to the point that trends come and go quite just in order to keep up with somehow trying to be relevant or noticed

the drones are surprising because they are basically at bottom a toy that has been adapted to be one of the most game changing and lethal options out there. on some level it should not be too surprising because in hindsight they were always there for quite some time in some form or another of RC toy that available relatively inexpensive and attainable for hobbyists, it is just that the idea probably would have sounded ridiculous or pie in the sky 30 years ago

 

i think in order to adapt steel beasts to something which is changing so rapidly at least for the vehicles, the basic interface should change, for example a friendly graphical interface where users can rotate 3D vehicle models in the mission editor and drag and drop arrays and attachments onto the vehicle at specific points; (i also conceived of a way of stringing together campaigns and operations using an easier method such as dragging and dropping missions into graphical tree branches or something of the kind)

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I'd like to add one to my wishlist:

 

Add WP/Smoke projectiles to the "IED" list.

 

Add various colors of some certain smoke projectiles.  Most likely the hand grenade projectiles as used by the infantry.

 

This could be used to allow for signaling with smoke or colored smoke when building scripted scenarios where this may be desired.

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