Maj.Hans Posted March 10, 2020 Share Posted March 10, 2020 Earlier missiles for AT-3 Sagger teams and vehicles that launch the current AT-3D. Even if they incorrectly use SACLOS guidance or the 3D model is wrong. 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted March 19, 2020 Share Posted March 19, 2020 A recently opened menu item that lists the last 3-5 scenario files that have been opened would be a small time saver. I accidentally open the wrong file more frequently that I probably should when I am switching back and forth between scenarios. But with the time to load scenarios getting fairly lengthy, this would be a small quality of life help. 0 Quote Link to comment Share on other sites More sharing options...
12Alfa Posted March 19, 2020 Share Posted March 19, 2020 This can be done by setting you folder to date, I do this already before opening SB. Many projects under way, I need to see what I've worked on last, this method is a time saver. Scenario folder open while running SB editor. 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted March 19, 2020 Share Posted March 19, 2020 I assume you mean in Windows Explorer. Never even considered that. Makes sense. 0 Quote Link to comment Share on other sites More sharing options...
12Alfa Posted March 19, 2020 Share Posted March 19, 2020 Here to help.........................NP 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted March 19, 2020 Share Posted March 19, 2020 On 3/9/2020 at 7:15 PM, TSe419E said: THIS!!! Wonder if that upgrade pack includes power traverse and elevation. And I see they've lost their Belly Wheels. 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted March 21, 2020 Share Posted March 21, 2020 On 3/20/2020 at 5:40 AM, Hedgehog said: Wonder if that upgrade pack includes power traverse and elevation. You can see at about 30 seconds into the video that it does 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted March 22, 2020 Share Posted March 22, 2020 I wish there was a "Airstrikes available to FAC units only" checkbox in the scenario editor, as there is for artillery and FO. 0 Quote Link to comment Share on other sites More sharing options...
DarkAngel Posted March 22, 2020 Share Posted March 22, 2020 11 minutes ago, Bond_Villian said: I wish there was a "Airstrikes available to FAC units only" checkbox in the scenario editor, as there is for artillery and FO. And LGB's 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted March 22, 2020 Share Posted March 22, 2020 2 hours ago, Gibsonm said: Well these days most "FO"s are trained to be JTACs anyway (able to do Artillery, Air, NGS, etc.). Nonetheless, being able to separate them would give flexibility to scenario designers. Specifically in the instance where you want airstrikes to only be available in the event of a trigger or at a certain time, whilst having artillery available at other/all times. Currently they are inseperable, hence the wish. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted March 22, 2020 Share Posted March 22, 2020 26 minutes ago, Bond_Villian said: Nonetheless, being able to separate them would give flexibility to scenario designers. Specifically in the instance where you want airstrikes to only be available in the event of a trigger or at a certain time, whilst having artillery available at other/all times. Currently they are inseperable, hence the wish. Ok forget I spoke. Pointless responding to this thread. 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted March 22, 2020 Share Posted March 22, 2020 43 minutes ago, Gibsonm said: Ok forget I spoke. Pointless responding to this thread. Im not debating the real world role of FO or FAC, just trying to illustrate the reason for wanting the option; so as to be able to separate the availability of different arms. 0 Quote Link to comment Share on other sites More sharing options...
stormrider_sp Posted March 28, 2020 Share Posted March 28, 2020 0 Quote Link to comment Share on other sites More sharing options...
TSe419E Posted March 29, 2020 Share Posted March 29, 2020 0 Quote Link to comment Share on other sites More sharing options...
Hedgehog Posted March 30, 2020 Share Posted March 30, 2020 IT-1 Earlier AT3 versions a, b, c 0 Quote Link to comment Share on other sites More sharing options...
Maj.Hans Posted March 30, 2020 Share Posted March 30, 2020 19 hours ago, Hedgehog said: IT-1 Earlier AT3 versions a, b, c +1 even if the new AT3's have to use incorrect SACLOS guidance due to the current limitations of ProPE. Do something else to them to simulate MCLOS guidance but remember that these will be mostly used in old scenarios anyway where modern military users likely have little interest. While I'm wishing for things the devs will never have time to do, how about the Striker MGS, or possibly the RadKampfWagen 90? lol 0 Quote Link to comment Share on other sites More sharing options...
Marko Posted April 19, 2020 Share Posted April 19, 2020 (edited) As happy as i was to see the introduction of the T-14 and some of the newer Russian APC/IVF etc. in the last updated. It does not seem they will be deployed in numbers for a long time by the Russian federation anyway.( possibly they will be exported) But as a intermediate solution Russia is deploying the T-90m proryv It looks like a very capable Tank on paper anyway its fire control system is atleast a match for most western systems. And its thermal imagine system is better then some western counterparts (allegedly) I hope it will make its way in to the next update. Edited April 19, 2020 by Marko 0 Quote Link to comment Share on other sites More sharing options...
RedWardancer Posted April 19, 2020 Share Posted April 19, 2020 This might be a minor thing as well, but I would like to see larger, more detailed unit templates for players to customize in their scenario creations. 0 Quote Link to comment Share on other sites More sharing options...
Colebrook Posted April 20, 2020 Share Posted April 20, 2020 A suppression order working for buildings, so when you give the orders they don't shoot at the base of the building, but at the building itself, randomly shooting at doors and windows at different floors. 0 Quote Link to comment Share on other sites More sharing options...
Bond_Villian Posted April 20, 2020 Share Posted April 20, 2020 8 hours ago, Colebrook said: A suppression order working for buildings, so when you give the orders they don't shoot at the base of the building, but at the building itself, randomly shooting at doors and windows at different floors. Also, rifle grenades always land at the base of the building, it would be great if they actually went where you 'aimed' them 0 Quote Link to comment Share on other sites More sharing options...
Mirzayev Posted April 20, 2020 Share Posted April 20, 2020 Not sure if this has been mentioned before, but the ability to set the camouflage pattern of specific units would be nice. For example, having Blue being a Battalion-sized US Task Force with an attached Germany Mech Infantry Company, with the German Mech Infantry Company not having US-looking Soldiers with M4s deploying from their Marders. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 20, 2020 Members Share Posted April 20, 2020 Different parties, different camo schemes. They can be allied. It's all there. You just have to either use a multi-party network session, or accept that some parties need to be fully scripted. 0 Quote Link to comment Share on other sites More sharing options...
Mirzayev Posted April 21, 2020 Share Posted April 21, 2020 (edited) 3 hours ago, Ssnake said: Different parties, different camo schemes. They can be allied. It's all there. You just have to either use a multi-party network session, or accept that some parties need to be fully scripted. ... which doesn't allow what I described above to be done in an offline session with the player in control, hence why it is on the wish list. Edited April 21, 2020 by Mirzayev 0 Quote Link to comment Share on other sites More sharing options...
Maj.Hans Posted April 21, 2020 Share Posted April 21, 2020 4 hours ago, Mirzayev said: ... which doesn't allow what I described above to be done in an offline session with the player in control, hence why it is on the wish list. +1 for this. I will say that I could probably live with the vehicle schemes, but I think it would be great if we could use the "Set Look of Infantry" tool to set the infantry to look like other countries' troops. 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 21, 2020 Members Share Posted April 21, 2020 8 hours ago, Mirzayev said: ... which doesn't allow what I described above to be done in an offline session with the player in control, hence why it is on the wish list. Actually, it does in scenario Test Mode. It just requires your personal discipline not to mess around with OpFor at the same time. Just because you can do a lot more in Test Mode than to play a scenario doesn't mean that you have to mess around with everything. 0 Quote Link to comment Share on other sites More sharing options...
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