Badger Posted May 25 Share Posted May 25 (edited) In multiplayer the t-72 is showing the gun facing 180 opposite to where it should be pointing...ie...commander sees the gun facing to the rear when the gunner sees the gun facing front...annoying as fuk Edited May 25 by Badger 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted May 26 Members Share Posted May 26 #12378 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted May 26 Moderators Share Posted May 26 The type of T-72 in the scenario would be nice to know. And can any more information be provided? With so little info in a post like that, it is difficult to really do anything. Number of participants in the session? I assume you were a client, what did the other clients see? Were two clients in the same tank, one as gunner one as commander? Or was the host in the tank as one of the positions? How large was the scenario and how far into the scenario was it noticed? Right away or a couple of hours in? Was someone in the tank doing anything in particular at the time (like guiding a missile, or engaging targets)? Does anyone know the ping count at the time this was noticed? Often something might cause a particular client to get very badly desync'd and the client cannot recover/catch up. There would be some signs, like turrets spinning round and round slowly, and the client's ping might be in 100,000 m/s range or more. We have to know as many details as can be provided to know what something like this might be. 0 Quote Link to comment Share on other sites More sharing options...
Badger Posted May 26 Author Share Posted May 26 (edited) The type of T-72 ...T-72b1 Number of participants in the session? ...9 plus some walk in's... I think? I assume you were a client, what did the other clients see? ...I was host with server license Were two clients in the same tank, one as gunner one as commander? Or was the host in the tank as one of the positions? ...host as gunner and client as commander How large was the scenario and how far into the scenario was it noticed? Right away or a couple of hours in? ...what is considered large?? area or units on map or both?...moderate area and moderate units but that's subjective I think. happened about 40 mins to an hour is an estimated guess. Was someone in the tank doing anything in particular at the time (like guiding a missile, or engaging targets)? ...no . note this did happen before with same tank I believe with multi crew in a mission in kanium but forget how long ago it was Edited May 27 by Badger 0 Quote Link to comment Share on other sites More sharing options...
Moderators Volcano Posted May 27 Moderators Share Posted May 27 OK, that helps, could be a host/client issue. FWIW, how large a scenario is, is mainly to do with number of entities. Sounds like it wasn't anything abnormal in size. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.