Members Ssnake Posted April 21 Members Share Posted April 21 me and a friend both have the same version. However, whenever we try to play a co-op game together he can see me hosting but he cannot connect to the actual server. (asking for a friend) 0 Quote Link to comment Share on other sites More sharing options...
Administrators Sean Posted April 21 Administrators Share Posted April 21 All that should be needed for network game is for the host to forward UDP 2300 and UDP 2400 to the pc acting as the server. The clients should not need to do anything special. 1 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted April 21 Share Posted April 21 4 hours ago, Sean said: All that should be needed for network game is for the host to forward UDP 2300 and UDP 2400 to the pc acting as the server. The clients should not need to do anything special. I would have thought the real Ssnake would already know this? 0 Quote Link to comment Share on other sites More sharing options...
Members Ssnake Posted April 21 Author Members Share Posted April 21 The real Ssnake can look things like that up if he has enough time, but sometimes he hasn't, and then setting up a thread here is the best chance to help the customer the fastest. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted April 21 Share Posted April 21 (edited) 24 minutes ago, Ssnake said: The real Ssnake can look things like that up if he has enough time, but sometimes he hasn't, and then setting up a thread here is the best chance to help the customer the fastest. Sorry I thought it was some sort of joke / spam so I left it alone. From our Discord Q&A page: 1. Confirm your your ISP that they will support port forwarding (apparently many don't). 2. Give your (host) machine a static IP address. 3. Forward the following ports: 2300 and 2400 UDP (2 ports only). If that doesn't work, resort to the old more open approach as shown in the screenshot. 4. Make sure you support the right protocols - its not just TCP or UDP, its and. Assuming 4. not needed: 5. Make sure your friend is trying to connect to the "right" IP address - the WAN address provided by "whatsmyIP" or other sites. 6. Make sure the firewalls on the PCs allows SB traffic. 7. Make sure you are both using the same version of Steel Beasts Pro PE. Those are the general steps, but usually it boils down to something unique. The good news is that the "client" (your friend) doesn't need to do anything. Edited April 21 by Gibsonm 1 Quote Link to comment Share on other sites More sharing options...
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