companyteam Posted November 18, 2022 Share Posted November 18, 2022 I'm in the process of developing a number of scenarios using Chinese equipments, but I need the advice and support of the collective knowledge of the forum members...... The question is - What are the best SBPro representatives of: - ZBD 04 AIFV - ZBD 05 IFV - Type 63A tank (inclu ATGM) - ZLT 05 Assault gun - PLL 05 - Type 89 IFV Ideally I'm after something that has at least comparable capabilities, and looks vaguely "right" (if you squint hard enough). Any and all advice would be appreciated. 0 Quote Link to comment Share on other sites More sharing options...
ben Posted November 18, 2022 Share Posted November 18, 2022 2 hours ago, companyteam said: and looks vaguely "right" (if you squint hard enough). These are the vehicles with default CN texture. Could be a place to start looking. 1 Quote Link to comment Share on other sites More sharing options...
cata Posted November 24, 2022 Share Posted November 24, 2022 Iv was about to upload a bunch of skins for an opfor China option, needs a little more work and the numbering of units has changed and i need to update that. Heavy Brigade, ZTZ-99 and the ZTQ-15 light tank (charly and TAM), BMP3 for ZBD04/05 Medium Brigade ZBL 08/09 ZSL-92 and Light Brigade CKS types and support PLZ-05/07 PHZ-03/11, PGZ -92/09...a few more to add. 2 Quote Link to comment Share on other sites More sharing options...
companyteam Posted November 28, 2022 Author Share Posted November 28, 2022 Thanks for the advice, and I'll be looking closely at these. It's going to be a balancing act, I suspect! Cata - I notice that you've put in the Kurganets B-17 Bumerang. Is that to represent the ZBL-09? In that case, would/could the B-11 be representative of the ZBD 05? 0 Quote Link to comment Share on other sites More sharing options...
cata Posted November 28, 2022 Share Posted November 28, 2022 B-17 as a stand in for ZBL-09 yes, B-11 works for the ZBD 05 i think, does it float? have not checked. 0 Quote Link to comment Share on other sites More sharing options...
companyteam Posted November 28, 2022 Author Share Posted November 28, 2022 Thanks for the advice. Only real concern/issue I have is the range of the fitted/available ATGM, but I should be able to work around that. Have to admit that I hadn't checked it either, as it was irrelevant for the scenario(s) I'm working on. But..... can confirm, is amphibious, though slow. And you get the normal (?) issues related to exiting the water. 0 Quote Link to comment Share on other sites More sharing options...
cata Posted November 28, 2022 Share Posted November 28, 2022 roger that. One thing that can define how easy it is to get out of the water can be the terrain editor. i have noticed on a map i made recently that the sand mud mix lacked traction and the vehicles could not get out of the water. the terrain files need editing. 0 Quote Link to comment Share on other sites More sharing options...
companyteam Posted November 29, 2022 Author Share Posted November 29, 2022 Thanks for all that. Tweaking orbats, maps and themes to achieve needs and results is sometimes the bane of my existence. As a quick fix, I've been reduced at times to throwing a group of deployable bridges onto the waterline, and hoping no-one asks too many questions. And although this is asking a lot, any chance of throwing the B-11 into your mix of skins at some future point? 0 Quote Link to comment Share on other sites More sharing options...
Mogwa Posted January 7, 2023 Share Posted January 7, 2023 (edited) Edited January 7, 2023 by Mogwa 3 Quote Link to comment Share on other sites More sharing options...
Solution companyteam Posted January 10, 2023 Author Solution Share Posted January 10, 2023 Guys - Thanks for the help on this. I appreciate it immensely. The skins all look amazing, and will greatly add to the effectiveness of what we're trying to achive. 0 Quote Link to comment Share on other sites More sharing options...
Gibsonm Posted January 10, 2023 Share Posted January 10, 2023 25 minutes ago, companyteam said: Guys - Thanks for the help on this. I appreciate it immensely. The skins all look amazing, and will greatly add to the effectiveness of what we're trying to achive. Let me know if you need a hand. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.