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Scenario missing files


Rdubs

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Hi everyone

I am trying to get some downloaded scenarios to work but keep getting the "Could not file the map this (legacy) scenario is based on" error.  Take for example that scenario "Cavalry to the rescue", the version updated for Pro PE.  

 

image.png.fd9aaceabf94ab9872d18716fdb0dc21.png

 

 

I did follow the exact setup sequence described in this thread:

Where I installed the Maps Installer 1A-3C then ran the executable, then ran the Legacy Maps installer, then installed the main Pro PE bundle 4.26 installer, than the Map Package Transfer Manager.  I've searched all over for the EricCavRescueOriginal.ter and Wolf.raw files but can't find them.  I have several other scenarios that I downloaded from here which all give the same error.

https://www.steelbeasts.com/files/category/42-easy/

 

Any ideas appreciated.

 

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Well, there will be occasions when you're simply out of luck. If the map isn't there, the only chance is to extract the TER file from the scenario itself. The "Wolf" map still exists (note that the extension ".raw" suggests that it is from Steel Beasts 1 days; with SB Pro PE 2.251 they were renamed .hgt and .ter respectively).

 

You will have to open the scenario in the Mission Editor. This will present you the same error message, but give you additional options, like "replacing the map". But before you do that, you need to try to extract the map data from that scenario. The "Wolf" map exists as an "autocreated base" map package, so the only thing that's needed is the tile map  (.ter) that determines the type of terrain and its properties, and that is always embedded in every scenario. So you can definitely salvage the thing.

Once that you have extracted the TER map, it's time to open the Map Editor and then to "create map from TER..." where you'd pick the TER file that you extracted from the scenario. It will point out that it needs the Wolf map - and hey, the Wolf map package exists! So you can then save the resulting map as a delta map package of the Wolf base map, and publish it.

Then open the scenario again in the Mission Editor, and this time choose to replace the map (and pick the one that you created minutes before). Save the scenario under a new name e.g. "Cav2rescue_4-2", and you're then ready to play it.

 

Easy, right?

;)

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Hi Ssnake. Thank you for the response.  I think I'm missing a step in your instructions.  You say that before I open the Mission Editor, I need to extract the .ter, but I don't see how to do that.  You mention that it needs to be extracted, then "once you have extracted the TER map", but how do I actually do that extraction?  I played around with the map editor but couldn't select the Cav Rescue SCE file.

 

Thanks,

Dubs

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Think I just figured it out, of course after trying everything, then typing the post, then trying one more thing and of course that worked.  I had to open the Mission Editor and instead of clicking Open, I selected "export to map package."  From there it was the remaining steps you listed.

Thank you!

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Might also be worth mentioning that all *new* scenarios are posted here: https://www.steelbeasts.com/files/category/140-41-single-player-scenarios/

 

Sort them by echelon for Platoon, Company, etc. under subcategories for additional options.

 

If you aren't playing some of the amazing scenarios by guys like @ben and @Apocalypse 31 you are seriously missing out.

Edited by Mirzayev
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