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Koen

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Koen last won the day on September 30

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  1. Hi, This page from the Wiki, may or may not be helpful to you: https://www.steelbeasts.com/sbwiki/index.php?title=Planning_Phase#A_Practical_Guide_to_Quick_Planning Best !
  2. Hi Nils, I might eventually help with the Dutch strings (depends a bit on the workload) Rgds !
  3. I'm having 05/08 15:08, so between 17:08:55 and noon of Friday 5th So should I reinstall ? Thx !
  4. About the demo: We're maybe not talking about the same scenario, but I'm still having a blast - in SB 4.357 - with the Demo_Attack scenario, that dates from 11/06/2001. I upload it hereby. Enjoy ! Demo_Attack.sce
  5. And what is also quite a feat: You can still play (and enjoy !) the demo 😊 First time I saw about SB was around ‘99 (?): posts of Nils (and even Al Delaney) on SimHQ.com. Looking forward to 25 years of SB - this being its biggest feat 👍 MANY THANKS to all of the team for their continuous efforts to make SB grow !
  6. Sry, I'm a bit confused: * I just downloaded the new version & I'm in 4.357 now * I also received the same mails as Apocalypse 31 about an updated version => Should I download another version now ? (guess not - just checking) THX !
  7. Europe’s roads and railways aren’t fit for a fight with Russia EU struggles to reverse years of neglect on spending to improve road and rail to shift troops and tanks. https://www.politico.eu/article/europe-military-mobility-budget-slammed-as-almost-nothing-to-tackle-russia-challenge/
  8. Russian convoy, probably hit by direct fire or arty. They don’t seem to be evading, not moving at all ?? (but video is probably edited to show only hits) Question: why are they not moving (IF not) ? (courtesy to Tanknet for the info)
  9. I’d use the TACP mainly for recon (and to call in arty) => OK or am I missing something ? tx ! https://www.steelbeasts.com/sbwiki/index.php?title=Piranha_IIIC
  10. So did an exercise in the wadi south of the FOB. It’s only half as deep as the one near Muzcal, but still gives an idea: -> T-72 has a hard time climbing out of wadi, actually it’s impossible … -> Other units: possible in most cases, but they need babysitting … So need to put the T-72’s on a vantage point, looking out over Muzcal (if any). And let them protect from there the IFV that climb up to Muzcal And memo to myself: Investigate if using the helo’s to insert soldiers on the plateau where Muzcal lies, is a good idea, or just extremely dangerous … It’s going to be a fun-mission !
  11. Helpful, tx ! Mortar AO: aha ! and will do an exercise with the troops before moving out: which unit can best deal with the steep wadi walls
  12. Hi all, Trying out Apocalypse_Baghlan Blues 3.0.0 Looks splendid ! Will write a review here. But need some tactical advice pls: 1. Which units of FOB would IRL be best used as Scouts or Vanguard for the taskforce based in FOB ? I'm not familiar enough with: AMV XA-360 - Piranha-IIIC TACP And then there are of course the BMP & T-72 2. The Mortar Teams in FOB: how to transport them ? Helo ? other unit ? 3. There is no road into Muzcal ? How to get out of that Wadi, into that village ? only footsoldiers ? Thx for any advice that could be shared !
  13. (a question before I take up Mark's time) About "And add your server IP to server search list... and remember to hit Apply" How do I find my Server IP ? is it the IPv4-adress ? (my son added that one to the server search list, but still had licence-failure) Or is it another type of adress ? thx !
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