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MOAMarksman

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Everything posted by MOAMarksman

  1. If it's alright, can I jump in on the next one?
  2. Hello, havent been around here in a while... Is the 1st Canadian Armour Group still active and accepting members? Thanks
  3. Awesome skin! Is the new template that you made it with available for download?
  4. I just stumbled across something. In the game's directory, under textures/woodland, theres a .dds file named "leo2a5" (not "leo2a5dk"). I converted that dds to a bmp and it looks like a German leo2a5 (German/NATO 3 colour camo) and it doesn't appear to have the single magnification daysight mounted above the main gun like from the default Dutch 2a5(upgraded 2a4). I got into SB at v2.460. Was there a default 2a5 included in prior versions and this texture is just leftovers? Or is this something else? It would be cool to have a standard 2a5 (not an upgraded one from the 2a4 such as the Dutch version) with the standard dual magnification daysight. Just thinking out loud...
  5. Version 1.1

    377 downloads

    Canadian Chinook Default chinook skin mixed with some Canadian decals from default Griffon skin... Very basic. Based on Canadian Forces CH-147D #147204.
  6. Don't mean to be a pain in the a$$... But has there been any news on this? I could be wrong but I seem to be able to burn through the Leopard's tanks pretty quickly in the latest sim upgrade... Extremely pleased overall with the latest upgrade, just wondering if the fuel consumption is where it should be for the leopard 2...
  7. In the .pdf manual for the Strv122, on page 3, it describes changing the fuse setting for the HE-T/SLSGR 95 from impact to delayed impact by using the Page Up key. I've been trying to change the fuse setting as described but nothing seems to differ from shot to shot (i.e. the round continues to detonate when is strikes tree branches and doesn't seem to penetrate through forest...). Is this feature still modeled in the sim? Or am I doing something wrong? Thanks
  8. Found mine! It was actually also sent at the same time as the order confirmation. I use Outlook to get my mail from a bell sympatico account. There was nothing in the junk folder of Outlook; however, when I logged into the my mail account over the net, I found it in the junk folder there... Should have never doubted eSim...
  9. Yes, I get where you're coming from. When the TC cupola is unbuttoned you cannot see through the rear vision block in both the Strv and the 2E; however, thats not what I was making reference to. "I’ve noticed that when buttoned up (closed) in the TC spot, the rear viewing block’s view tends to be blocked most of the time by what I’m guessing to be the rendering of the turret. This is also present on the 2E; however, not to anywhere near the same extent..." As shown in the JPEG 3rd from the top attached to the original post. Again, as indicated above, not a big deal, not make or break for me. just mentioning it as I haven't seen it mentioned here yet, and in the event eSim continues work on that model, maybe have look at the above mentioned things...
  10. Thanks for the info and looking into it GH Lieste. I’ve since noticed a couple of other small things that might be associated to the recent updated roof model for the Strv 122. These things are more cosmetic in nature and aren’t a big deal at all. I haven’t been able to find any reference to them here so I’d figured I’d post them… It appears the Strv 122 in SB more or less uses the same roof and main body model as the Leopardo 2E with some exceptions… Some minor things that render fine on the 2E, only seem to partially render on the Strv… The first attached JPEG shows the unbuttoned view of the 2E. There you can see the “Laserchutzfilter” placards under each viewing block. The next Jpeg show the same view from the Strv. The placards aren’t there; however there’s a shadow in their place leading one to believe they’re intended to be rendered there… Next, I’ve noticed that when buttoned up in the TC spot, the rear viewing block’s view tends to be blocked most of the time by what I’m guessing to be the rendering of the turret. This is also present on the 2E; however, not to anywhere near the same extent… Last, from the unbuttoned TC position viewing to the rear on the 2E, the model renders the “Ball on a stick” (for lack of a better description) and a 3D portion of the body on the left side (opposite the shovels). Whereas on the Strv, that 3D portion is missing leaving a black spot in it’s place, and the “ball” also isn’t rendered. The “Ball” also doesn’t render on either of the tanks in the external view… Again, really not a big deal… Just figured I’d mention it in the event someone decides to work on the model… I’ll try to change the name of this thread to “Strv 122, recently updated model – minor bugs” or something like that in the event someone else searches for a similar topic…
  11. Did a quick search but didn't find anything relevant... I can't seem to get the peri cover in the Strv 122 to work. The Leopardo 2E's works for me fine though... Does anyone else out there experience the same problem? Thanks
  12. Thanks for the info Ssnake. Heres hoping for a working Kommandantenanzeigegerät! Boy, once thats enabled that 2E will be something fierce in my book.
  13. I came up with another question that perhaps can be attached to this thread. Is there any way to display the Laser'd range in the TC station of any targets the Gunner ranges with the laser? I assume in reality the gunner would tell the TC how far a target is should he ask. I ask this as it would assist in keeping a stand off range from certain threats. I find in the M1A1 this isn't an issue as the TC can see the targets range through the GPS extension...
  14. Speaking of gunnery ratings... Lets say you score 100% on the range with M1A1(HA). Does that rating carry over to your AI gunner when using any other type of tank's, TC station?
  15. huh..., I tell ya, I learn something new every day here! Thanks for the response guys. Sorry to post a dumb question...
  16. I noticed that I can't seem to get the ASLAV to deploy any infantry... Is this normal?
  17. Thanks for the tips guys! I'll do my best.
  18. I'll do my best. Brand new to PhotoShop so this should be fun...LOL.
  19. Great input Congo. I'll mess around with the gun tube today and hope to have an updated version by tomorrow. Just noticed, I also need to fix the leaf on the left side. When I applied the layer, it seems to have taken on a shine effect from PS. I should also smooth out my cut and paste labeling on the TIM...
  20. Version 1.3

    1,209 downloads

    Steel Beast v2.538 Canadian leopard 2A6M CAN ,br /> ,br /> Updated external TC hatch and view block area. Tested and works with SB v 2.538. See Below for original description... <br /> <br /> Version 1.2 – Additional fixes to original… Some minor modifications internal panel labels and exterior. Includes versions with Canadian markings and without.<br /> <br /> Note: I was hoping to have lessened the mirroring on the gun barrel, but I wasn’t able to with my current level of experience with PhotoShop. Thus the gun barrel remains the same as v1.0.<br /> <br /> Leopard 2A6MCAN skin strongly based based on the “Leo2A6 Bundeswehr” skin put together by FRiTZ, using elements from the “Canadian Leo 2A5” skin put together by Boomer. Uses engine intake grill from Leo2E Spanish pack by Congo. Also uses parts from “English Leo2 Internal Panels” by Alan323 designed for the Leopard 2A5.<br /> <br /> I take NO CREDIT for the work at all. My intentions for the combination of works were merely for my enjoyment alone; and it took little effort to combine the fine work of others into something I really enjoy. My thanks to the hard work from those, of which this skin is based.<br /> <br /> Spanish to English translations of warning placards in the original 2E were made using free translation websites. Should anyone be able to provide more accurate translations, please PM and I will update the skin.
  21. Would the community here consider it unethical to upload a skin altered from other authors’ works? As mentioned in the “Skins, How?” thread, using available downloads and putting parts of them together, I’ve tried to work out 2A6M CAN skin for the 2E. I take NO CREDIT for the work at all. My intentions for the combination of works were merely for my enjoyment alone; and it took little effort to combine the fine work of others into something I really enjoy. I was just thinking, should someone out there want a similar skin without going through the process of either making it from scratch, or going through motions of combining downloadable works for their use... I used the Leo2A6 Bundeswehr put together by FRiTZ, the Canadian Leo 2A5 put together by Boomer, and the English Leo2 Internal Panels by Alan323. I didn’t have any of the authors permission to alter or combine the works. Nor did I create any original work of my own for the skin. I would only upload this skin: 1 – with the blessing of the community here and the original authors. And 2- With giving the original authors full credit in the description narrative for their work. Thanks, MOA
  22. Anyone know if more 3D models similar to the Leo 2A4 and M1A1 are "on the list" for other vehicles in the sim? Though its not the biggest deal at all, some of the vehicles kinda look flat, such as the Leopard variants from 2A5 up...
  23. MOAMarksman

    Skins,How?

    Thanks again for the help GH and everyone who posted all the advice in here. With your info, and using the Leo2A6 Bundeswehr put together by FRiTZ, the Canadian Leo 2A5 put together by Boomer, and the English Leo2 Internal Panels by Alan323; I was able to patch together a Canadian Leo2A6M to use.
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