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Combined Arms Attack (4.377) 1.1.2

   (3 reviews)

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b20v3.thumb.jpg.76c9b6a992c2563abfb2acaa598daab1.jpg

 

Netherlands Army Tank platoon and IFV platoon attack.

 

Your equipment: Leopard 2A4, CV90-35-NL.

 

Enemy equipment: T-62, BMP1, MTLB, BRDM2.

 

Time limit: 1 hr.

 

Edited by ben


What's New in Version 1.1.2   See changelog

Released

- Added alternate battle positions for the OPFOR for replayability.

- Added trenches for OPFOR infantry.

- Added surrendering for OPFOR infantry.


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Leon Portier

   1 of 1 member found this review helpful 1 / 1 member

Very nice scenario. Its great to have both a tank and a mechanized platoon work together. I also liked the big fight where the enemy reenforcement comes in. With the time limit the scenario is challenging too, since it makes one prioritize and hunting down enemy infantry in the city did cost me the victory. The entrenched infantry of the enemy is nice too.

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RooksAndKings

   4 of 4 members found this review helpful 4 / 4 members

Played it tonight with the TANKSIM crew. 10/10 mission. Was able to bring along some relatively new people and it was well within their skill range.

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Mirzayev

   8 of 8 members found this review helpful 8 / 8 members

Difficulty: A very newbie-friendly mission, excellent as a candidate for moving from Platoon-sized to Company-sized missions. The overall mission requirements are simple: seize the Objective held by the enemy. The enemy plan is very straightforward, with their elements being arrayed in general where you expect; the surprises are not so catastrophic that they will result in the destruction of your entire element. Adding AVEPs is a good way to lower the difficulty even further for new players.


[X] Easy
[ ] Medium
[ ] Hard
[ ] Kobayashi Maru

Duration: This mission took me approximately 1 hour overall to play through from planning to execution; I expect this to take slightly longer for newer players, with this being around 1 hour and 30 minutes or so.


[ ] Less than 30 minutes
[X] 30 Minutes to 1 Hour
[ ] 1 to 2 Hours
[ ] Longer than 2 Hours

Balance: There is a slight favoring of BLUEFOR during this mission based on the added capabilities from Leopard 2A4s and CV9035s compared to the enemy's use of T-62s and BMP-2s. Both sides have indirect fire assets in sufficient number. Charging headlong into the enemy without a plan WILL result in significant losses for BLUEFOR; this is not a steamroll style mission, and requires a decent plan to pull off a victory.


[X] Favors BLUEFOR
[ ] Favors OPFOR
[ ] Favors Neither

Overall: This is an excellent mission that is very manageable for a single player, and is a good candidate for co-op without a server license. The enemy's plan is decent, but can be easily deduced with application of Intelligence Preparation of the Battlefield (IPB). The enemy responds in a dynamic manner, your adjacent unit responds appropriately, and the battlefield "feels alive" as a result. This mission forces the use of all of your assets to proceed; if you lead with your tanks the entire time you will not have success. An absolute must download and play!


[ ] Awful - A Waste of Your Time
[ ] Bad - Significant Design Flaws
[ ] Average - Limited Replayability
[ ] Good - Worth a Download
[X] Excellent - A Benchmark Scenario; Must Download and Play

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