COOP Medium
161 files
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Tanks Plt M1A1 Blind vs T-models and Hinds
By Assassin 7
Just another version of Tanks for SB 1. I added deployment and a repair zone. I also changed the enemy.228 downloads
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2 Crew M1A1 Blind vs 10 Challengers
By Assassin 7
This is a crew operation scenario made for crew training and single player if desired. You have 2 M1A1 tanks that are blind, you must search on destroy the enemy patrols which are 10 challengers just waiting to kill you.402 downloads
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The Attack on Huntsville
By Assassin 7
You are in charge of two companies, one company of M1 and the other of Leo 1A5. You are to plan and prevent the enemy from taking over Huntsville.228 downloads
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Silver Town
By Assassin 7
There are 2 high value Taliban leaders that are in control of Silver Town. You will have to Command a company in a Raid on Silver Town and Prevent one of the Leader's from escaping.185 downloads
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Al Shar - Second mission for SBProPE 2.5XXX
By AlphaSierra
Enemy: The insurgents are is still acvtive in the area and are continously receiving more men and material. Intel reports that they now have BMP IFV´s. Number unknown.
Own: We have reports of civilians being captured and held as hostages in Mada village. A negotiation unit has been sent out but they were engaged by the insurgents. Last known location is in the village of Toberlah.
Mission
a. Find the civilian (VULVU) and the lost negotiation vehicle (ALSAV CS)
b. Secure the crossing R52 / R87
c. Escort them safely back to Al Shar NATO base.
d. Engage and neutralize hostiles.
ROE: Civilians are still moving in the area.
Units:
Alpha company
CO & XO 2 x CV9040C
3 x CV9040C
1 x PIRHANA lllC
Type: Medium SP or Easy COOP.
VER: SBProPE 2.5XX
Author: Alpha Sierra
Date: 2010-08-19358 downloads
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Make war (not love)
Part 4.
COOP or single player.
This time you will conduct a surprise attack to draw the enemies out and ambush them. This will leave the Americans free to brawl with what is left in their sector.266 downloads
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Pizarro's Arena
By Furia
This mision is a dynamic training scenario for a Pizarro Platoon where players must perform road recce duty facing irregular forces and ambushes on their way.
The scenario offers you 2 different routes to reach your objective while it also incorporates 2 different activators that would generate on each case different ambushes and challeges to face.
So the scenario could be played several times having different challenges each time it is played. Up to 6 different "scenarios" inside just one map.
This scenario can also be played in Single Player mode.
This is a mission for thos that like light cavalry vehicles and know how to operate them efficiently.315 downloads
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Isotope Action
By Dealer31
UN Forces attempt to secure a suspected Weapons of Mass Destruction site inside the rogue nation of Urania. UN Forces will enjoy a qualitative advantage, but may be outnumbered by regular and irregular forces.
Single Player: Yes (difficult)
Multi-Player: CO-OP (2-6 players)
Head to Head: No510 downloads
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EW FAILURE
By ChanceBS
Defend NATO Position from enemy push into sector. Protect EW Station from capture. Players will lose map view if EW Equipment Station is Lost. Must recapture to get Map View back. If Enemy forces position at NATO HQ for more than 10 minutes mission will end.
60 to 90 Minutes. Multiplayer COOP.
ChanceBS
ChanceBS298 downloads
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Only for the weak
Conduct defensive maneuvers to stop the enemy. Keep control of the west side of the river.
Note: This mission is very hard (and some would probably say unfair) but it is great practice for those of you who wish to become better company commanders or CV90 and STRV122 crewmembers. Feel free to send me a PM of how you succeded! Spell check and minor tweaks for version 1.1.419 downloads
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Here Come the Bastards
By Zipuli
The COOP mission from the ARRC video:
http://www.youtube.com/watch?v=BTeaqMZZzp4&feature=channel
Blue Strv 122s, CV9040Bs vs. Leopardo 2Es, Leo2A4s, Centauros, Pizzarros, the works... Best with 6 players or more.
Mission has not many random elements, but is still great fun at least for the first time round!382 downloads
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Doomsday For The Deciever.
** Ambush an enemy company from prepared BP´s in and around the town of Janstadt.
** COOP Multiplayer mission. It can be played as a single player mission but due to the amount of units and map size it is suitable for 3 - 4 players.308 downloads
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Be Quick Or Be Dead!
Make a hasty attack into the enemys rear line with your M1´s and M2´s. Suitable for both single player and multiplayer COOP.<br /> <br /> This is my tribute to Microproses "M1 Tank Platoon". UPD! I have updated the mission slightly. It was supposed to be a fairly easy mission and I have given the players more time and lowered the score levels.734 downloads
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this and that
Hard assault on two objectives plus an apposed bridge crossing. Can be played single if you work hard, recommend 4 or more players. Play in leo 2a5dk and leopardo 2E with cv90 support agains m1ah and brads.277 downloads
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Valley of Kings
By jg3_dragon
Valley of Kings is set for Winter.
2A4 and 2A5 support.
Against Russian forces in full force.
Players control German Armor Group.361 downloads
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ARRC Msn 1 Updated.
By CharlieB
Attached file is the updated version to the original in this section having taken into account TACBATs comments in the forum.
Hope this makes more use.320 downloads
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ARRC Missions 1 and 2
By CharlieB
Missions will play as complex single player but also as CO-OP.
Mission 1:
1) SITUATION:
a) Enemy:
Pol: Following intense and scheduled period of summer manoeuvre exercises, the armed forces of the People Republic of COTTUS (PROC) have commenced unprovoked hostilities against neighbouring MAGOG. It is thought that due to the worsening situation in the PROC economy the PROC leadership have decided that it needs to seize the oil rich region in MAGOG.
Mil: The PROC Land Forces consist of 2 x Combined Arms Army Corps (CAAC). Recent Military expenditure has seen both CAACs upgraded to include predominantly Russian equipment including the following: MBT = T72 and T80, AFV = BMP 1 and 2 and M113, Avn = Hind and CH47. Both CAACs have significant amounts of arty integral down to Bn level. Engr assets are also concentrated forward to Bn level. It is assessed that the PROC Arty is CBRN capable but command for the release of agent is held at senior governmental level.
Current Situation: You are facing the initial elements of the 1st Ech 1 CAAC (1/1 CAAC) It is assessed the initial objectives are the river crossings and significant centres of population. Crossing will need to be seized in order to allow the send Ech of 1/1 CAAC to continue the advance. Initial elements are likely to include Recce, Armour and Armd Inf. It is also expected that Avn will be operating in your sector both AH and SH.
b) Own:
Pol: Widespread condemnation of the PROC actions has been heard from the wider international community. As a NATO member state MAGOG has requested that Article 5 be sanctioned by the NATO council. NATO have agreed and has commenced preparation to launch the NATO Response Force (NRF) to MAGOG to reinforce the MAGOG LF (MLF). Member states have also been tasked to ready and deploy ARRC units for the impending deployment to MAGOG.
Mil: NRF forces have deployed to MAGOG and are prepared to assist in the defence of MAGOG sovereignty. These forces are particularly light and will be able to provide limited assistance to the 3 MLF Bdes. ARRC units will be combat ready within 10 days. Fighting Units of the ARRC will consist of 1 UK Armd Div, 1 Deu Pz Div, 1st US Armd Div and the British 16 Air Assault Bde. SF are provided by UK and US.
Current Situation: Pls from A Coy, 2nd Inf Regt of 3 MLF Mech Bde have established defensive positions covering the major river xing sites at UNTERBREIZBACH, RASA and to the SW of RASA. Bde Recce assets have pushed forward to cover likely routes for the PROC adv, this is expected to be from the direction of VACHA. The Coy have been reinforced by a Tp of Leo 1 A5s from the 2nd Royal MAGOG Dragoon Guards (2RMDG)(1 Tp A Sqn 2RMDG). 6 x Leo 2 A5s have also moved forward from the NRF in order to reinforce. A further two Tps (8) of Leo 2 A4 are available in reserve.
2) MISSION:
DEFEND and DELAY
In order to allow ARRC more time in which to deploy.
Mission 2:
1) SITUATION:
a) Enemy:
Pol: The Commencement of hostilities by the PROC Government has caused widespread condemnation from the Global community. Diplomatic efforts to resolve the crisis have made little to no progress.
Mil: Initial operations of PROC LF have been successful catching MAGOG LF and NATO unprepared. Losses have been taken but PROC Units are not thought to be less than 80% Combat Effective at Subunit level.
Current Situation: Initial element of 1/1 CAAC have secured river crossings in the KONRODE HOHENRODA MANSBACH Triangle. It is expected that follow on forces will exploit these early successes in order to press home the current advantage. PROC forces are expected to advance in order to secure further crossings and geographical objectives on the line EITEFELD LEIBLZ GROBENTAFT RASDORF. GROBENTAFT and RASDORF both have large concentration of Ethnic Cottosians who are likely to support the PROC action. Size and capability of PROC Forces in your AOR are currently unknown but it is at least 1 to 2 Coy size groupings should be expected. PROC still hold a significant AVN capability in both AH and SH. Airmobile forces could be employed to secure choke points on the axis of advance.
b) Own:
Pol: Diplomatic effort are being stepped up but at this time the PROC government are not receptive to any negotiations. NATO forces have been deployed in support of MAGOG under NATO Atricle 5. NRF forces have provided the spearhead with HQ ARRC providing the bulk of the Combat power.
Mil: Deployment of NRF forces in complete. In addition the ARRC has deployed in the region of 70% of it capability. MLF Bdes continue to delay the advance of PROC forces but this is proving costly. Timely reinforcement is critical.
Current Situation: MLF forces have withdrawn in order to prepare defence positions to the SW of KIRKHASEL. A Sqn and B Coy are tasked to delay, disrupt and if possible stop, the expected enemy advance SW from NE of PL MINNOW. A Sqn and B Coy have been reinforced with an 8 car Recce Tp. In addition a number of MAGOG reservists have decided to stay and defend their homes. These Tps are dismounted and have limited manoeuvre capability. Support must be given where capability can be spared.
2) MISSION:
DELAY
In order to allow MLF time to prepare Main Defensive areas SW of PL TROUT.
Enjoy - feedback always great!1,149 downloads
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214th Battle of the Bulge - Two Coop, 6 Mission Pack.
By Clipper79
214th Battle of the Bulge Two Coop 6 Mission Pack. Semi Historical Missions based on the Battle of the Bulge with Modern armor. Missions Loosely follows the track of Kampfgruppe Peiper, your job will be to stop the German advance. This is done on a homemade Ardennes map, not the most elaborate briefings but fun just the same. Missions include: 1)Loseiem Gap 2)Bulligen 3)Operation Grief is an experiment of sorts based on enemy units infiltrating behind enemy lines, try it and see what you think 4)Operation Stosser 5)Baugnez Crossings 6)Battle for Stavelot Yes there are 6 missions Thanks Again Clipper786 downloads
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Blaudorf-Jaegerheim Co-op
By GaryOwen
Blue has a reinforced M2A2 company to defend two small villages. Red has a Leo 2A5 company reinforced with CV90s. Can be played single-player, co-op, or head to head.849 downloads
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214th Battle of the Bulge Final Phase One
By Clipper79
Four mission pack 214th Battle of the Bulge. Made with custom map. Final 4 Missions of Coop Campaign that follows Kampfgruppe Peiper. Can be played a single player mission. Hope you enjoy them.677 downloads
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Hornet's Nest
By Zipuli
A combined recce/attack COOP mission designed for 4+ players. Send in a recce platoon to recon your target area and conduct a swift and decisive attack using the intel gathered. You got support of airborne rangers and CAS + recon chopper flights, and you have a lot of options on how to execute the mission with the available assets. Enemy actions are randomized each time you start the mission, and red is never the same twice! Contains 2 versions: NBG (Strv 122, CV90 - medium difficulty) and Aussie (M1A1, ASLAV, M113AS4 - hard). Time to play ~160 minutes. V.1.02 (2nd Jan 2007)482 downloads
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GOLAN COUNTER OFFENSIVE Part I
By HotTom
Battalion-size Coop or single-player. It's the third day of the 1973 Yom Kippur War, the cavalry has arrived and it's time to kick the Syrians off the Golan Heights. By HotTom.457 downloads
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214th "R Heroes"
By Clipper79
This Mission is a spoof of the movies Kelley's Heroes. It was made for the CO of the 214th ,the guy who talked me into getting SB pro. Made with an ingame map. Mission: Another covert mission behind enemy lines. Our forces will fight our way into Nancy, find the bank ( Marked on Map) eliminate all enemy forces we encounter steal the loot and make it back to our lines. Units: CO/A, 4/A, 6/A, 7/A. Secure two bridges north of Metz and clear the road east of the river, this will protect of northern flank. Push onto Metz and meet up with southern advance. Units: XO/A, 3/A, 5/A, 7/A. Clear Verdun and push on to Metz and meet up with northern Advance. Once units are all formed up push onto Nancy, clear the town and make you way to our lines. *** Once in Nancy there will be a BRDM2 guarding the bank (Across from church). When you see it and dragons teeth on the side of a building you will know you have located the bank. Destroy it and put one round into the building. You have completed your mission make your way to our lines.*** Oh yes be advised Major General Colt has been informed of our operation and his convoy is headed to Nancy, we must be out before he gets there. Limited units for this mission be careful. GL632 downloads
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